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hoi4 occupation modifier a new regime

Modifies the rate at which the army consumes fuel. (, , ) 2. Modifies amount of available supplies for the controller. Modifies the intelligence gained from operatives and infiltrated assets. A calculator for determining the raw output of factories being able to work; factories worked is rounded down and the initial code is based on the 3.1 version of the mod Old World Blues - Any state controlled by a country that does not have a core on said state is considered an occupied state. enemy_operative_detection_chance_over_occupied_tag. The bonus the unit leader receives from their skillset. Espaol - Latinoamrica (Spanish - Latin America). Do a search for HOI4 cheats, and you'll find it. Note that, unlike countries and states, unit leaders use leader_modifier@modifier_definition_name or unit_modifier@modifier_definition_name in their scopes. Can be used in provinces and strategic regions. Added new production menu icons for Austria, Japan and Russia. Find below a searchable list of all HOI4 country tags, for use with console commands such as the tag command. Fleet Admiral. barclays center vip lounge . Changes the chance for our operatives to be harmed by a percentage. Changes the chance for an enemy operative to be forced into hiding by a percentage. Modifies the speed when refueling and rearming fighter planes on the carrier during the battle. As for compliance, this is greatly improved if you do one of La Resistances espionage operations: Check your Decisions panel to form a collaboration government that works in your favor. Cavalry_speed_factor is currently broken and not recognized by the game. Changes the experience penalty applied to the divisions when a commander is promoted to a field marshal. Changes the number of divisions needed to send volunteers. Modifies gain of autonomy from the overlord trading with the subject by a percentage. Modifies the daily gain of air experience by a percentage. Modifies the gain of army experience by a percentage. Modifies the chance for the anti-air buildings to hit enemy planes. Changes the monthly population gain in states owned by the country. Note that most of these modifiers are not only in country scope but also in ace scope. Changes the time it takes to train special forces. It may not display this or other websites correctly. Oct 10, 2019 160 511. . Changes experience gain by the army divisions by a percentage. Changes the cost of subversive activities. hoi4 occupation modifier a new regime 1.22K . Changes the division speed for the controller of the state. Modifies the required preparation needed to execute a naval invasion. Modifies how much experience it costs to add a module of the specified type to equipment. mac wrestling championships 2022 seeds. Makes AI more likely to purchase resources from this country. How do I do this? -debug must be enabled in in launch options. See Variables for information on the variable effects. The bonus to land army's attack on core territory. This command can be used to either activate the teleportation tool (if no arguments provided), or instantly teleport any selected ships or armies to the province with the specified ID. 0. Within GUI, a dynamic modifier will take up these places if visible: When adding a dynamic modifier, it is also possible to make it be timed or make it use a different scope as the variable's base. hoi4 resistance to occupation. Changes the attrition supply trucks suffer from. Changes the construction speed of all buildings. Changes the speed at which buildings are repaired. A complete, but unsorted, list of modifiers can be found in /Hearts of Iron IV/documentation/modifiers_documentation.html or /Hearts of Iron IV/documentation/modifiers_documentation.md . All trademarks are property of their respective owners in the US and other countries. videos. Modifies the division recovery rate by a percentage. It's a team of dreamers constantly pushing their game dev limits to create an enticing and fascinating experience. It affects the debuffs applied to the state, frequency, and severity of resistance actions. Can be a targeted modifier or in unit leader scope. Modifies the cost of trade between the overlord and the subject in civilian factories. Modifies the amount of fuel capacity, in thousands, given to the state controller from the building. Modifies the rate at which army consumes supply. A Modifier is something that can effect your nation in many different ways. Changes the repair speed of a specific building. Amount of weekly manpower given to the host country. Changes the percentage of victory points the country needs to lose control of to capitulate. Modifies the amount of the subject's resources that the overlord can receive via trade. Fixed a few broken shadows on some National Spirit icons. Trending News . set_ruling_party Straight up changes the ruling party. Today we are going to be talking about collaboration, compliance and also coups as we missed covering them in, Interesting. A dynamic modifier is removed via remove_dynamic_modifier, phrased similarly to add_dynamic_modifier: remove_dynamic_modifier = { modifier = dynamic_modifier_name }. Base chance for an air accident to happen. This works for countries and states, but for unit leaders, unit_modifier@modifier_name and leader_modifier@modifier_name is used instead. Changes the supply grace given to marines. Poland has capitulated and according to the 'flag in a shield' deployment occupying the parts of Poland I occupy will require 17 divisions, but the occupation management facility shows 5.1 divisions. Several country-scoped modifiers (such as a portion of those in the land combat section) unlisted here can go into state scope. Even though i have over 80% compliance on my occupied territories, I dont get a new regime. Youll notice that capitals of captured countries might require stronger laws than say, the countryside. The bonus to specified unit type's speed. Here you can: See resistance/activity level by country and province. Changes the percentage of factories used for consumer goods. Changes the loss in divisions' experience in combat. The strength of anti-air against paratroopers. A rework of the German National Focus tree including things from the base game and Waking the Tiger, into a massive one. Tag. You must log in or register to reply here. If Im correct, the only things you havent talked about yet, is intel, cryptography, and Portugal (as well as maybe achievements and tech boogaloos). Occupation metrics in HOI4. Modifiers is NOT a one time use command, and needs something to apply it. naval_torpedo_enemy_critical_chance_factor. naval_enemy_positioning_in_initial_attack. Set garrison templates (whole empire or individually by country and province). The effects of the river crossing penalty. Keep successfully repeating this; the operation adds an extra 10% compliance once a country is under your rule. hoi4 targeted modifier. Modifies amount of building slots by a percentage. Use state_production_speed_buildings_factor for it to apply to all buildings. Modifies loss of autonomy from lend-leasing to the subject by a percentage. World War Wednesday is back, with Da9L as the host who never leaks anything. For a state, a dynamic modifier will show up in the special section for them in the bottom of the selected state view, marked with. Bonus to the starting level of maneuvering in generic unit leaders. There are 4 main categories of static modifiers: Global modifiers are applied by the hard-coded game features. Note that with naval strike, it's just naval_strike_attack_factor without air_. Press J to jump to the feed. Stats are not perfect but it still works perfectly + it's easy to mass produce/no production micro on MT/MTD. I have 80% on the occupied territories i want to create a government for. Changes amount of building slots in our every state by a percentage. I am fascist italy, won WWII, no mods, man the guns only. resistance_damage_to_garrison_on_our_occupied_states. These are applied within /Hearts of Iron IV/common/difficulty_settings/*.txt files. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. spawn [unit name/id] [province id] [amount] Spawns a specified amount of a unit in a province. Colonization. Modifies the efficiency of the convoy raiding mission. hoi4 occupation modifier a new regime - anima24.com Decreases the penalties given by terrain. Report. Next up, its time to learn about the espionage and spying mechanics introduced in Hearts of Iron IV: La Resistance. "new regime occupation modifier" - Steam Community That's added in 1.6. Changes the world tension required for an enemy to justify a wargoal on us. a new regime. Modifies the chance for the country's operative to die on being captured. Occupation - Hearts of Iron 4 Wiki - Paradox Wikis Changes the penalty due to attacking at night. files. Percentual. Changes the cost in political power to maintain improvement of relations. Changes the monthly population gain in states owned by the country. The amount of paratroopers on each plane. hoi4 occupation modifier a new regime - iassa.co.za Modifies weekly war support gain of the country depending on the amount of its convoys that have been sunk. Modifies the efficiency of the air superiority mission. For the pre-1.9 occupation system see a previous version of this page. The default template is your infantry template, change that to your newly edited cavalry template with military police. However, if the dynamic modifier scopes into ROOT for the variable as political_power_gain = ROOT.var_name, then set_variable = { GER.var_name = 0.3 } would be done. colonel frank o'sullivan interview; beverly hills high school football I need that to get the macau my day achievement but I dont know how to get. Gesetzliche Regelung Mietzahlung, Modifies the manpower required to deploy an airplane. Modifies the damage done to the country's planes by enemy anti-air buildings. experience_gain__combat_factor. Modifies the building speed of the specified building in the state. Changes the compliance gain in the current state. The larger, the more victory points are needed to capitulate a country. Bonus to the starting level of coordination in generic unit leaders. Modifies the attack value of our military, navy, and airforce. Modifies weekly stability gain of the country. naval_enemy_fleet_size_ratio_penalty_factor. The cost of a couple of suppression units is more than I made a tier list of all spy operations. Modifies the damage enemy naval mines deal. Modifies the penalty given by overcrowding a carrier with planes. Mod Improved German Opposition for Hearts of Iron 4 (v1.12.10) This mod adds more content to the 'Oppose . a deeply elaborated alternative-historical scenario; a full-fledged political system that includes the effects of the popularity of parties and levels of stability; redesigned map, new provinces and regions; 10 new ideologies; thousands of new events containing various options to choose from; Share this post .

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hoi4 occupation modifier a new regime